Odyssey Solution
my solution for this week's odyssey
Odyssey 112: Apes Through Time
Odyssey Difficulty: 7/10 (Hard)
Crew

- Hero: Sauda
- 1x
- 2x
- 1x
- 2x
- 2x
- 1x
- 2x
- 2x
- 2x
- 3x
- 1x
- 2x
- 1x
Monkey Knowledge
None!
Map 1
- sauda
- 100 ninja
- alch on strong
- ninja 302
- alch 201 might need to turn auto start off on r23 to reset amd cooldown
- ninja 402
- remove the rock then put 203 sub
- alch 401

Map 2
- sauda and 022 wiz (remember you can always use sauda’s leaping sword ability to catch leaks)
- 130 ace (figure infinite)
- wiz 023
- 032 bomb
- ace 140
- wiz 024 and gz
- gz when the 2nd and 3rd big wave of moabs is fully on screen
- spam gz when you see BFBs
- ace 150
- keep spamming ace ability
- use sauda’s sword charge ability on the regrow ceram wave

Map 3
- sauda
- 022 wiz
- 203 bomb
- wiz 032
- bomb 204
- 024 boomer on strong

Map 4
- beginning shenanigans: 005 spac and alch, upgrade alch to 200 asap and then immediately set spac to smart
- after the round, set spac to close
- alch 400
- build one of the leftmost 2 buildings and place 103 heli locked in place like in the pic
- 004 village into 204
- after r75, upgrade heli to 104 then 105 asap

- after r87, sell heli for 502 druid on last

- alch 401
- r97 start building back heli to 420 then 520
- r98 turn auto start off, then after the round sell village for 240 sub

- r99 set druid to first and build back 200 village after round ends
- r100 use first strike immediately
Map 5
- sauda
- 320 dart
- 030 druid (use sauda for leaks and the first couple leads, or get 130 and sell later)
- 302 heli
- dart 420
- 020 village
- dart 520
- 401 alch
- village 320
- heli 502

- when DDTs start spawning, sell village for 230 village in same spot
- druid 052
